I just have one important comment: The effective HP you described in the first guide (80k iirc) is too high and not really necessary. A suggestion: since this is constructive criticism, I would suggest calculating the maximum dmg the boss can do to bale and the mathematical eHP necessary to sustain it. USAGE. does this now calculate the MIN of the 5th hit? Share. No need to 6* them if you get enough def and hp. Explanations of the various fields are provided below for clarity. just curious, is it possible for the boss to resist all 3 Loren/Shaina defense decerase, even by a near non-existant chance? So 22,602 on first hit, 24,409 on second, 26,217 on 3rd, and 28,138 on 4th. The sheet also determines DMG and total Spd for Bale/Loren/Shaina based on your towers/guild level/etc. Also the sheet won't let me change Loren's S1/S2 Skillup for the +% Bonus Dmg. The damage on last hit is 560% and the damage on first hit is 400%, I would assume incrementing in-between by 32%. The problem is the boss has a LOT of hits with +5% or -5% damage that can crit or not crit. ; Buff Bonus is the total buff amount for the relevant stat. So 22,602 on first hit, 24,409 on second, 26,217 on 3rd, and 28,138 on 4th. By using our Services or clicking I agree, you agree to our use of cookies. Keep in mind that all monsters will have a reduction factor of approximately 1000/1140, even with zero armor. Data Validation was breaking for some people but not for others, might have been a version thing but I redid them all from scratch. Not having him on FL will make it harder to rune Baleygr and Loren, so you might want to 6* Janssen. Share. Please make sure all values are entered as integers without formatting. For more information on how damage is calculated in-game, see Guide:Skill damage. Share. The main thing being added is artifacts, but I added a few other things while I was at it :), A welcome page explaining how to save/download the file, Baleygr's minimum last hit damage to account for the 5% fluctuation in DMG. Brackets and operational signs are allowed, so feel free to use them if needed (if entering in whole multiplier formulas or using expressions for instance). For non-attacker units in Raid Level 5. Just a question, why Bale leader atk% ist pre set to 63%? Alright guys I am back to supply you with more BJR5 related content. The damage on last hit is 560% and the damage on first hit is 400%, I would assume incrementing in-between by 32%. 6* Colleen is entirely unnecessary, I use a 5* Colleen even though I have a 6* one unruned and lying around. For units that have high base defense or do damage based on defense. Rage : Critical Damage +40%: 4: Necropolis Only It also covers my *** if it turns out I was slightly wrong and simply did not do enough testing in all of the proposed cases. It is worth noting though that if you have a 33.5k Baleygr you don't need damage on Loren at all and she is fine at 5*. is it same with Bale? So I stated slightly higher than necessary to be on the safe side. For Certian PvP monsters or NB10 dungeon farming teams. sc 1. I also didn't see any options when clicking the dropdown, so I think it's just an error with the validation. Press question mark to learn the rest of the keyboard shortcuts. A dead Bale cannot. Total DMG rather than per hit, so it's easier to determine 7k+ or not, AVG Baleygr's total damage with all 5 shots, AVG Cumulative DMG of Baleygr + Loren and Baleygr + Shaina, Total necessary damage to clear, to compare with the cumulative damage, A "How to Use" page to walk people through using the sheet, Cleaned up and labelled the calculations powering the sheet, Removed Atk buff and Def break "Yes" or "No", Removed Spd, Min. Revenge : Counterattack +15%: 2: Faimon Volcano/Dragon's Lair. Subreddit for mobile game Summoners War: Sky Arena. Edit: I have a 95-100k EHP Bale by happenstance, but I use a 4man living set up with Rica lead. Also remember there are leader bonuses, glory buildings, buffs, debuffs; and that this equation yields the maximum amount of raw damage capable of being dealt. Huge thanks to Scollis the original creator of the sheet, but this version is my own handiwork. Yes it is, I've seen people post the math for it and yeah it's incredibly rare but does happen. 4-Living FL Definition: The leader monster lives during the initial attack and dies during the jump acting as a meat shield for BL units. But if you want to carry noobs more damage is better of course. The latter is especially useful for many bruiser/tank style monsters. https://drive.google.com/file/d/1dLY-CdrsAIbG2bkSN-Jy-JCpmEE_bk7q/view?usp=sharing, https://www.reddit.com/r/summonerswar/comments/hg712k/repost_the_last_bjr5_guide_you_will_ever_need/?utm_medium=android_app&utm_source=share. The sheet determines the minimum EHP for Bale/Loren/Shaina if you do not have max towers and it can do this for the 4 team compositions I went over in my guide (2, 3, 4, and 4-Living FLs). Discuss the latest gameplay, news and events with fellow summoners around the globe. ; Rune Bonus is the total bonus provided to the relevant stat by runes. Is it alright if my loren, jansen and colleen are 5*? Also note that there is random variability in damage, so values may not match in-game exactly. As long as Bale hits 33.5k you don't need a CriDmg Loren. You need good runes to FL a 5* Janssen. it all depends on many things. In the mean time, I can provide a new and improved BJR5 DMG calculator! My thought process with designing the minimums was this, people have a tendency to try just below the minimums regardless of how much you stress a minimum. This can be found through the in-game help files, or through this page. This time /u/Scoliis and I collaborated, and /u/Scoliis generated a really awesome sheet for everyone to use based on the minimums I generated in my supplemental BJR5 guide. In most cases, it will be reduced by the target's defense; and sometimes modified by other effects such as the brandin… Hopefully people can make some killer BJR5 teams. Total would be on average 133k with an added 9.8k from Loren. Loren and Bale damage fluctuate up and down 5%, so get more damage when you can. My counter argument to this is a low damage 31k Bale can be carried. You'll need to be more specific about your initial criticism, 80k EHP in which composition (2, 3 , 4, or 4man living)? Download the sheet to your laptop or if you want to use google sheets go to File --> Make a copy --> Save it to your drive, do NOT ask for permission to edit the sheet. I'm not too sure how the ramping up works on Bale S3 to be able to calculate the total damage. New comments cannot be posted and votes cannot be cast, More posts from the summonerswar community. Each player needs to do 140k so looks like you're okay, of course this is based on averages. Looks like you're using new Reddit on an old browser. Simply use this value in the multiplier field below. I know people are eager for updated BJR5 guides, but unfortunately you guys will have to wait a little bit longer. If our Bale damage is slightly too low and our Loren damage is actually over the recommended amount, how do we calculate if the combined damage is appropriate? it's really quite versatile! Funny enough, since my Baleygr is so tanky, if all 3 Loren miss def break after the jump my Baleygr will get a chance to fire a second time and can save the run :). Summoners War Sky Arena Wiki is a FANDOM Games Community. A calculator has been provided for both single stat and double stat scaling. Kinda as an afterthought I decided to add Baleygr's minimum damage as well, but managed to call the wrong cells. Damn, I fixed that once already but that might have been on my version and not the for the public version. A "How to Use" page to walk people through using the sheet. Thank you in advance, That is not a simple question with a simple answer. For the moment, we decided to keep it higher amount. I don't think it's possible to calculate the bosses maximum or minimum damage output as you suggest. You can look at my guide here: https://www.reddit.com/r/summonerswar/comments/hg712k/repost_the_last_bjr5_guide_you_will_ever_need/?utm_medium=android_app&utm_source=share. Although I agree to certain degree, it depends on a few things: which attack the boss uses along with any sync issue that may occur, and If Colleen, Fran is Max skilled or not (healing amount difference).

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