Normal- The attack executed when pressing the character's attack button. Follow up attacks typically generate an extra (1) iddhi. Health – Just as it sounds. Locations Enemies Links. Lots of unfair ratings due to the game not being complete. Tungar runs up to the target and slashes around the entire area multiple times. For damage, use a string of Neutral attacks. Characters that can patch themselves usually have less health. Generation is determined by the attack and number of targets hit. He throws objects from Ginsberg’s bag. I personally use this attack when I want to focus on damage. After unlocking the run ability, jump then press down then X (XBox) or Square (PS) to do the downward smash. Can hold up to 3 charges at a time, one charge is used per attack chain (if time between Dhar’s attacks is too long, it will use another charge, even in the same turn). (Have every party member attack with their close range attack) + Down Attack, (Space out the attacks so every party member remains close to the target for as long as possible). When I attacked a monster I noticed that character slot is just empty. Qadira rushes at the target and repeatedly slams into it. She'll jump up with the target. Normal: Shoots three arrows, in succession, at the target, Down: Shoots three clustered arrows at the enemy, Up: Showers down six arrows around the area where the target is, Special: One bar, Shoots three barrages of the three clustered arrows, two bars lead to four barrages and three bars leads to eight barrages. Normal: Sequence of punches, Down: Jumps and dive kicks, Up: Launches the enemy up with a flash kick, Special: With a single bar, he performs a cunning strike on the enemy, two bars lead to a flaming flash kick and three bars lead to a flaming dive kick. Use this attack when you want to spread damage around. Slower characters that have powerful attacks are also slow to generate iddhi. Indivisible, a new Action-RPG from Lab Zero Games! Damage does not factor into iddhi generation. Attacking shielded targets generates 50% less iddhi. Normal: Dhar slashes the target, Up: Jumps and slashes the enemy, Down: Powers up the next attack with earth elements, Special: Slams area with a stone sword, if there is a single bar, damage increases steadily in case you have two or three bars. This version hits 9 times. This version hits 6 times. (air) denotes that a target should be hit while still in the air. Normal: Ginseng runs at the target and grinds the mortar & pestle, Up: Honey throws a random object from Ginsberg’s bag at the enemy, Down: Dhar slashes the target, Special: If you have a single bar, Ginseng plucks a plant from the ground and stores it in their bag.
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