Corel, Initial equipping (Cait Sith)][North Corel, Gongaga, Cosmo Canyon, Mideel Shops @ 5,000 Gil], EXIT:1-Escape: Lets you escape from battle (16 MP)/[10,000 AP]2-Remove: Eliminates opponent from battle (99 MP)/[30,000 AP][Rocket Town Shop @ 10,000 Gil], POISON:(Poison/Poison status)1-Bio: Poison element attack (8 MP)/[5,000 AP]2-Bio2: Poison element attack (36 MP)/[20,000 AP]3-Bio3: Poison element attack (80 MP)/[38,000 AP][Shinra Bldg 67f][Kalm, Lower Junon, (Disc 2: Costa del Sol) Shops @ 1,500 Gil], GRAVITY:(Gravity)1-Demi: Gravity-based attack. tends to bring out very strong feelings, one way or the other. A one-stop shop for all things video games. Master Magic Materia + Mega All: Every magic you can cast will have All applied to it. As anyone who’s ever dabbled in the Final Fantasy franchise will know, Ultima is a recurring spell, sometimes referred to as the ultimate black magic. They don’t expend MP or anything in the process, either. As long-time fans frequently complain, the Final Fantasy franchise hasn’t been about the classic turn-based battles for quite some time now.

... 9 All/Mega All. Here are two other fantastic pieces of Materia that don’t deal with damage, but are incredibly powerful nonetheless. However, a select few are very, very good. As is usually the case with these sorts of abilities, lots of these moves are very niche. HP at 3/4 (14 MP)/[10,000 AP]2-Demi2: Gravity-based attack. The game is rife with different kinds of Materia, offering everything from simple magic spells to new battle commands that completely change your approach. An invaluable weapon against the game’s optional superbosses. For the information below, refer to the following key: MATERIA NAME(Elemental/Added Effect) Level-Ability Name: Description (MP to use it)/[Total AP to level up] [Where/how to acquire it][Where to purchase it @ Price], FIRE:(Fire) 1-Fire: Fire element attack (4 MP)/[2,000 AP]2-Fire2: Fire element attack (22 MP)/[18,000 AP]3-Fire3: Fire element attack (52 MP)/[35,000 AP][Initial equipping (Red XIII)][Sector 7, Sector 5, Wall Market, Fort Condor, Lower Junon, Costa del Sol, Mideel Shops @ 600 Gil], ICE:(Ice) 1-Ice: Ice element attack (4 MP)/[2,000 AP]2-Ice2: Ice element attack (22 MP)/[18,000 AP]3-Ice3: Ice element attack (52 MP)/[35,000 AP][Initial equipping (Cloud)][Sector 7, Sector 5, Wall Market, Fort Condor, Lower Junon, Costa del Sol, Mideel Shops @ 600 Gil], EARTH:(Earth) 1-Quake: Earth element attack (6 MP)/[6,000 AP]2-Quake2: Earth element attack (28 MP)/[22,000 AP]3-Quake3: Earth element attack (68 MP)/[40,000 AP][Kalm, Lower Junon, (Disc 2: Costa del Sol) Shops @ 1,500 Gil], LIGHTNING:(Lightning) 1-Bolt: Lightning element attack (4 MP)/[2,000 AP]2-Bolt2: Lightning element attack (22 MP)/[18,000 AP]3-Bolt3: Lightning element attack (52 MP)/[35,000 AP][Initial equipping (Cloud)][Sector 7, Sector 5, Wall Market, Fort Condor, Lower Junon, Costa del Sol, Mideel Shops @ 600 Gil], RESTORE:1-Cure: Restores HP (5 MP)/[2,500 AP]2-Cure2: Restores HP (24 MP)/[17,000 AP]3-Regen: Gradually restores HP (30 MP)/[25,000 AP]4-Cure3: Restores HP (64 MP)/[40,000 AP][Midgar No. Double Cut, Mega All Contradictory. Nibel, Gold Saucer Chocobo Square], COVER:Protects allies when attacked1-Cover +020%/[2,000 AP]2-Cover +040%/[10,000 AP]3-Cover +060%/[25,000 AP]4-Cover +080%/[40,000 AP]M-Cover +100%[Aeris's House][Wall Market Shop @ 1,000 Gil], HP->MP:Exchange HP and MP levels/[80,000 AP][North Corel Area Materia Cave], UNDERWATER:Underwater: Underwater breathing [Mourner of Kalm], CHOCO/MOG:(Wind/Stop)DeathBlow!! It can be paired with the following Materia: Poison (Bio), Seal (Sleep, Silence), Mystify (Confuse, Berserk), Transform (Mini, Toad), Time (Haste, Slow, Stop), Destruct (Death), Contain (Confusion, Stop, Petrify), Choco/Mog (Stop), Odin (Death), Hades (Sleep, Poison, Confusion, Silence, Frog, Mini, Slow, Paralysis). What do you get for your efforts? So we've rounded up the most powerful. : Casts two Summon spells at once/[250,000 AP][Gold Saucer Battle Square], W-ITEM:W-Item: Use two items at once/[250,000 AP][Midgar Winding Tunnel], STEAL:1-Steal: Steal item [40,000 AP]2-Mug: Steals from opponent at a given rate while attacking [50,000 AP] [Midgar Sewer][Kalm Shop @ 1,200 Gil], SENSE:Sense: Sense opponent's HP/MP/etc/[40,000 AP][Midgar Sector 6, Initial equipping (Red XIII)][Kalm, Upper Junon Shops @ 1,000 Gil], THROW:1-Throw: Throw items damaging opponent/[45,000 AP]2-Coin: What can I say? This is totally impractical with characters that are designed to be mages, owing to their stats, but the great damage you can deal (without paying MP or another resource) is super nice.


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