The maximum possible chain attack multiplier in Bringer of Chaos mode is 1675% or 16.75x (excluding the small damage bonus). This comes in two ways. During Full Burst, you will attack the enemy with up to 3 specials (one blade from each driver) at the same time. bar on the top left hand corner of the screen that fills up gradually during battle The blade that was last used on the next driver will do their Lv3 special in the background. There are also accessories that increase Break duration and will allow the fusion combo damage buff to last even into Full Burst. Not only this, but this allows you to combo so that you get to use everyone’s special move again in a second round? You would already know by now that it has three bars inside it, and that when you revive a character, one of these bars is used up. Bursting these orbs lengthens the chain attack by another round, increases the damage ratio by 200%, recharges all Blades by 50%, and increases the burst meter. In between chain attack rounds, there is a quick button challenge. Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window), The Best Multiplayer Games on the Nintendo Switch eShop (for under $20). Example #2: 8 orbs are up. So in other words, if you have a Water Orb and you hit it with a Fire (2 damage) and an Electricity (1 damage), it will burst. If an enemy is killed by a Chain Attack, the rewards they give will increase. If there is a weak orb to target, then 2HP damage will be done to the orbs. Dark element blade is chosen next and deals 2 HP of damage to the light orb. Fusion combo means having driver and blade combos active at the same time. You are allowed 1 full round worth of turns after breaking an orb. The driver that would have gone next / last will have their blade do their Lv2 special in the background. Starting ratio is reduced to 100%. During a Chain Attack, these orbs can be destroyed if they are attacked 3 times. Example #2: Driver #2 uses Fire blade and breaks an orb → Driver #3 uses Dark blade → Next round → Driver #1 uses Water blade and breaks the last orb → Water blade does Lv4 special, Fire blade does Lv3 special, and Dark blade does Lv2 special. Example #2: One fire orb is up. The blades will start using Lv1 specials. After those 3 turns, if no new orbs are broken, then previously used blades will be stuck in cooldown, even if there are turns left in a round. Topple causes increased damage and effects wear off after the topple gauge runs out. (Excluding the small damage bonus.). Maximum possible damage ratio bonus is 7300% (73x) during Full Burst (4 of 8 orbs burst): 300% base + 50% Rex + 50% Morag + 600% 3 Legendary Burst Symbols + 800% 4 orbs burst + 500% Full Burst + 5000% 4 leftover orbs = 7300%. Element Orb Ender is an aux core / mod that allows the blade to instantly break its weak orb. Even 16 hours into the game, you’ll still find tutorial screens explaining how to use advanced techniques within the game. The other two blades will break the orb regardless (1 HP each for total of 3 HP to break the orb). This will increase the blade combo gauge instead (helpful in BoC mode where it's harder to do simple blade combos). Your party gauge is the bar on the top left hand corner of the screen that fills up gradually during battle. Each round can use up to 3 blades: one from each driver and you choose which blade on the driver to use. Break by itself does not increase damage. If the above break patterns are not used, then Full Burst is possible with 5 orbs. This fantastic tip from /u/Suasive2 over at Reddit explains it best: During a chain attack your characters are using their actual specials of those blades. Some common blades have Ultimate Combo battle skill (Nim's version is called Synthesis Lore) that boosts fusion combo damage by 50% at Level 5. Therefore, do NOT equip Burst Symbols in Bringer of Chaos mode. If you have 1 leftover orb, then you get 500% added to the Full Burst 500% bonus. It’s easy enough to guess that Fire is the opposite of Water…but what’s the opposite of Wind? © 2020-21 Switchaboo.com. It can be noted that the Chain Attack can only be extended once per round, even if multiple orbs are burst. So if you have a lot of orbs, or are hitting it with a neutral element, prioritize it based on that depending which round of the chain attack you are in. Using Specials Lv 1 Plus V aux core now amplifies the Lv1 damage in the chain attack. The meter to the upper left of the screen during a chain attack will fill up as you keep on unleashing more and more specials. Then it's possible to start with 400% instead if using Rex and Morag. Increasing Damage Further Outside of Damage Ratio: Activating Pneuma before starting chain attack or using critical symbol accessories (only need to stack 2 across drivers) will guarantee 100% criticals during chain attack for even more damage. So pick the order of which element to use based on the special you want to use, for example Dromach’s level II heals the whole party, while Pyra’s level I has bonus damage vs beasts. A written dedication to Nintendo Switch games. Chain Attacks are a battle mechanic in Xenoblade Chronicles 2 and Torna ~ The Golden Country. Look no further for here is a brief tutorial about all you need to know about using a chain attack in Xenoblade. Useful especially if the blade has 3 aux core slots. Bonus only increases the amount of rewards received, and does not affect the drop rate of rare items. ALL RIGHTS RESERVED. Crystal earrings are an optional accessory that increase party gauge gain.Chain Attacks link together blade specials and are done in rounds. It’s usually about 4 orbs within 2 rounds, or 5 orbs within 3 rounds. Chain attacks will typically end if no new orbs are burst in the last round. Because chain attacks are all blade specials, using a specials level plus aux core / mod will further amplify damage for that special only. You will see underneath your opponent’s HP bar that there is a Red Fire Orb – this is the elemental orb that you just gave them! If the blade with Slamdown skill also uses an Element Orb Ender aux core, then it is possible to burst up to 3 orbs at the same time. Driver #1 uses a water blade and does 2 HP of damage to the fire orb. Breaking the orb on the final turn before the next round will ensure that all blades are selectable during the next round. However, the game will give you a larger damage ratio bonus if you have more leftover orbs. The 1st blade bursts the fire orb. If no orbs are broken, then the chain attack will end after a single round. So, if you equip the legendary version on 3 drivers, then you can boost the chain attack ratio by 600% at start. Minimum possible orbs for Full Burst is 4. The fire and electric orbs are now burst in the first round. If you choose an element that no orbs are weak against, then the game will randomly choose one orb to hit. This will cause 3 HP damage to an orb it's weak against but have no effect on other orbs. Once the gauge is full at 6HP, Full Burst starts. © 2020 GAMESPOT, A RED VENTURES COMPANY. Full Burst bonus is reduced to 125%. If you fill up the meter completely, you launch a full burst attack, which deals an insane an insane amount of bonus damage. If the target enemy is attacked with the true form of Pyra/Mythra, each existing orb will be attacked once. The specials level will also not advance. However, this is not the only thing the party gauge is useful for. After the attack finishes, your party’s HP is also restored. Driver #2 uses a earth orb and does 2 HP of damage to the electric orb. These can stack across the 3 active drivers. Last but not least, you get a higher drop rate of items for killing an enemy with a chain attack . Bringer of Chaos (or harder custom settings) have major chain attack nerfs. There are also 2 types of fusion combos and only one type offers the damage bonus: Having the driver combo register first and then the blade combo. If you choose a blade with an element that an orb is weak against, that orb will be automatically targeted. It can be noted that the Chain Attack can only be extended once per round, even if multiple orbs are burst. Driver #1: (Human): Light, Electric, Water. If you have 2 leftover orbs, then you get 1000% added to the Full Burst 500% bonus. Break one orb each for 6 chain attack rounds. The small additional damage bonus gets reduced. One of the ways to deal a huge amount of damage to your opponent is to inflict an elemental orb on them, then to use a special move of the opposite type on them during your chain attack.

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